![]() I've heard reports about the opposite sides causing problems or glitches outside of that, but I haven't seen anything yet with charge shots and normal attacks. The Sol/Dark emblems do work, however on first addition to your wheel it might spawn a second Nero/Toasty for a bit, if you cycle through the wheel again it's fine. The Dragon/Pegasus/Leo armors also do absolutely nothing as far as I can tell, so outside of completion there doesn't seem to be a reason to even bother. It will randomly decide to upgrade your Silver Star shield count instead of immediately recharging up to 99, so you can be stuck with something like 27 like I was for a long time so I just decided to opt out of it. Some things I want to point out are that while you can obtain the Luna Emblem and it does work, it's very glitchy. I want to thank you for the Omega-Xis Terrenial code, the sites I did check didn't manage to have any working ones at all, or they would add three Frost Terrenials to my wheel but no Omega-Xis and act like Lucian/Aaron required a code each. Yes, this is not entirely interesting, but I thought I'd put it out there. The fact that there are two extra terrennial slots in two places as well as the fact that only 0007 will freeze the game suggests to me that there was originally supposed to be another equipable terrennial, other than Warrock, which was cut before the game was completed. Messing with those empty slots will give Warrock (0006), a freeze (0007), and nothing will happen for anything above 0007. Adding anything other than values for your currently equipable terrennials gives broken icons, so nothing amazing there, BUT the same pattern of terrennials followed by two empty addresses appears in the address region given by Demonic722. There are two empty values afterwards (FFFF) which, when modified, adds up to two slots to your wheel. In attempting to find this value for myself, I came across a region of addresses which controls which terrennials are in your terrennial wheel. So, the address being modified here is 021EC78C, which normally holds a value of FFFF (empty, in this game) and it's followed by another FFFF. (I've just now tried to contact him, I'll post back if anything returns).Īlso, what are the Lunar emblem, Geo's Glasses, and Transer for? Does anyone know?įirst of all: thanks to Demonic722 for the code to unlock Warrock as a terrennial in the US version! Apparently the code was made by, but all the links to it are dead. There was talk of a code that would unlock Warrock as a terrennial in this game, but I have no idea how to get him. There are still some things I'd like to know, though. Forgive me, but are these codes not considered RAW? Well, whatever the emulator says, I guess. Oddly enough, it's just the simple address and value to be written. ![]() I'll be honest, I let DeSmuME handle the AR code conversion. These are set to overwrite your last 5 slots in the valuables menu, so take heed. Below is a series of codes to give you the Sol, Luna, and Dark Emblems as well as Geo's Glasses and the Transer. Now, enabling these codes can be done by loading your save data into a DS emulator, changing the values at the addresses given, saving, and reloading your save back to your DS cartidge, but an AR code might be more useful to people than the information I gave. I've only tried to use one, but it did not function. They all function as they were originally meant, even from your valuables menu!)Īfter 0075, the items loop back to the names of useables, but the descriptions, freshness gauge, and icons are all broken. These are some of the relevant items I found and their respective values:Ġ05F Speed Fruit (Anything below this appears to be an item one would store in their item bag. The item in each slot is stored as a 16bit value. Each adress increases by 2 for each slot. All codes here are for the North American Version of the game-įirstly, these are the addresses of the different slots in your "Valuables" bag: Long story short, it worked, and I'd like to share some of my results with you all! After a whole lot of searching and a whole lot of disappointment, I decided to try and make the codes myself from scratch. ![]() These two key items were given away in Japan via wireless and they allow Django (Aaron) to use the terrennial Nero and Sabata (Lucian) to use the terrennial Otenko (Toasty). I've been looking everywhere for the codes to unlock the Sol and Dark emblems in the US version of Lunar Knights. ![]()
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